Contents
Dolmexica Infinite is a M.U.G.E.N interpreter for Dreamcast/Web/Windows/Vita. For more information on M.U.G.E.N, please consult the original M.U.G.E.N documentation at http://www.elecbyte.com/mugendocs/mugen.html
For the differences between Dolmexica Infinite and M.U.G.E.N, consult the difference documentation.
Its two most important new features:
Dolmexica Infinite is open-source, and the source is available at https://github.com/CaptainDreamcast/DolmexicaInfinite.
| File or directory | Purpose |
| DolmexicaInfinite[Version].exe | The main Dolmexica Infinite executable |
| chars/ | Directory containing character files |
| data/mugen.cfg (alternatively data/dolmexica.cfg) | Preferences and settings (text file) |
| data/select.def | Character and stage config (text file) |
| data/ other files | Motif files |
| docs/ | Documentation |
| font/ | Directory containing font files |
| sound/ | Directory containing music files |
| stages/ | Directory containing stage files |
| File extension | Type |
| air | Animations (text) |
| def | Definition file -- has various uses depending on the filename (text) |
| fnt | Font file -- old version; new font files are a pair of .fnt and .sff |
| sff | Sprite file |
| snd | Sound file |
| Example file | Type |
| player.air | Animations (text) |
| player.cmd | Character commands and move definitions (text) |
| player.cns | Character states and behavior (text) |
| player.def | Basic info and filenames of files used by the character (text) |
| player.sff | Character sprites |
| player.snd | Character sounds |
| File | Type |
| common1.cns | Behavior information common to all characters (text) |
| common1.snd | Sound effects that all characters can access |
| fight.def | Defines the look and feel of the fight screen, i.e. lifebars, etc (text) |
| fight.sff | Sprites used in the fight screen |
| fight.snd | Sounds used in the fight screen |
| fightfx.air | Animation data for in-fight effects, such as hit sparks |
| fightfx.sff | Sprite data for in-fight effects |
| select.def | Defines what characters and stages are included in the game |
| system.def | Defines the look of the system screens, such as title and character select screen |
| system.sff | Sprites used for the system screens |
| system.snd | Sounds used for the system screens |
| osu.air | Animation data for Osu mode. |
| osu.sff | Sprites for Osu mode. |
| osu.snd | Sounds for Osu mode. |