Contents
Dolmexica Infinite is a M.U.G.E.N interpreter for Dreamcast/Web/Windows/Vita. For more information on M.U.G.E.N, please consult the original M.U.G.E.N documentation at http://www.elecbyte.com/mugendocs/mugen.html
For the differences between Dolmexica Infinite and M.U.G.E.N, consult the difference documentation.
Its two most important new features:
Dolmexica Infinite is open-source, and the source is available at https://github.com/CaptainDreamcast/DolmexicaInfinite.
File or directory | Purpose |
DolmexicaInfinite[Version].exe | The main Dolmexica Infinite executable |
chars/ | Directory containing character files |
data/mugen.cfg (alternatively data/dolmexica.cfg) | Preferences and settings (text file) |
data/select.def | Character and stage config (text file) |
data/ other files | Motif files |
docs/ | Documentation |
font/ | Directory containing font files |
sound/ | Directory containing music files |
stages/ | Directory containing stage files |
File extension | Type |
air | Animations (text) |
def | Definition file -- has various uses depending on the filename (text) |
fnt | Font file -- old version; new font files are a pair of .fnt and .sff |
sff | Sprite file |
snd | Sound file |
Example file | Type |
player.air | Animations (text) |
player.cmd | Character commands and move definitions (text) |
player.cns | Character states and behavior (text) |
player.def | Basic info and filenames of files used by the character (text) |
player.sff | Character sprites |
player.snd | Character sounds |
File | Type |
common1.cns | Behavior information common to all characters (text) |
common1.snd | Sound effects that all characters can access |
fight.def | Defines the look and feel of the fight screen, i.e. lifebars, etc (text) |
fight.sff | Sprites used in the fight screen |
fight.snd | Sounds used in the fight screen |
fightfx.air | Animation data for in-fight effects, such as hit sparks |
fightfx.sff | Sprite data for in-fight effects |
select.def | Defines what characters and stages are included in the game |
system.def | Defines the look of the system screens, such as title and character select screen |
system.sff | Sprites used for the system screens |
system.snd | Sounds used for the system screens |
osu.air | Animation data for Osu mode. |
osu.sff | Sprites for Osu mode. |
osu.snd | Sounds for Osu mode. |