Dolmexica Infinite, presented by Dogma 2018-2023
Documentation for release version (2023)
Updated 30 June 2023
This is an alphabetical index of state controllers that were added for Dolmexica Infinite. For details on the use of state controllers, see the expression documentation fom the original M.U.G.E.N documentation. Dolmexica Infinite also contains the state controllers defined by M.U.G.E.N For documentation for those, consult the original M.U.G.E.N documentation as well. Changes to original state controllers are documented in the Dolmexica Changes documentation.
For more information on state controllers, check the original M.U.G.E.N state controller documentation. Unless otherwise specified, documentation style for Dolmexica state controllers follows the outlines presented in the original M.U.G.E.N state controller documentation.
Adds to one of the global variables. Global variables carry over between fights/storyboards. Float variables or int variables can be added to by this controller like with the original VarAdd controller. String variables will have their last character increased by an integer value.
var(var_no) = int_expr (int version)
fvar(var_no) = float_expr (float version)
svar(var_no) = int_expr (string version)
Sets one of the global variables. Global variables carry over between fights/storyboards. Either a float variable, an int variable or a string variable can be set by this controller, but not more than one at the same time.
var(var_no) = int_expr (int version)
fvar(var_no) = float_expr (float version)
svar(var_no) = string_expr (string version)